AI Insights · Timothy · October 2021
Top 5 3D Realistic Games in Slovakia Q3 2021
In Q3 2021, top 3D realistic games on the unified platform in Slovakia showed varied performance in downloads, revenue, and active users. Here’s a detailed look at the trends.
During Q3 2021, the top five 3D realistic games in Slovakia on the unified platform exhibited diverse trends in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides valuable insights into the performance of these popular titles.
State of Survival: Zombie War from FunPlus International AG saw notable fluctuations in its weekly revenue, peaking at around $21K in mid-July before gradually declining to approximately $10.5K by the end of September. Downloads varied between 379 and 715 per week, with a peak in late August. Active users ranged from 8.4K to 10K, showing a slight dip mid-quarter but recovering towards the end.
PUBG MOBILE, published by Tencent Mobile International Limited, experienced significant weekly revenue variations, reaching a high of $20.6K in mid-August and maintaining a steady range between $8K and $16K for the rest of the quarter. Weekly downloads showed an upward trend, peaking at 2.6K in mid-September. Active users remained strong, fluctuating between 62K and 68.6K throughout the quarter.
World of Tanks Blitz™ from WARGAMING Group Limited displayed a consistent pattern in weekly revenue, with a peak of $11.7K at the start of the quarter and maintaining an average of around $7K. Downloads saw a downward trend, starting at 1.1K and dropping to below 500 by the end of September. Active users remained relatively stable, hovering around the 12K to 15K range.
Call of Duty®: Mobile, published by Activision Publishing, Inc., showed varied weekly revenue, with highs of approximately $8.9K in late August. Downloads were relatively steady, ranging from 752 to 1.3K weekly. Active users maintained a consistent presence, fluctuating between 21.6K and 25.6K over the quarter.
Fishing Clash: Sport Simulator by Ten Square Games S.A. had a steady weekly revenue, peaking at around $5K in early September. Downloads remained consistent, averaging around 600 to 800 per week. The game had a stable active user base, with numbers varying between 2.1K and 2.4K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.